If that's done, it should be either with a special target (scons release) or an option that defaults to false (scons BF_CLEAR=1). Of the two, I prefer the target, it's clearer that this is building for redistribution.
Martin --- On Wed, 2/10/10, Campbell Barton <[email protected]> wrote: > From: Campbell Barton <[email protected]> > Subject: [Bf-committers] scons/install stale files problem. > To: "bf-blender developers" <[email protected]> > Received: Wednesday, February 10, 2010, 5:15 AM > A while ago I posted about blender > removing scripts on installation. > while possible this isn't trivial with scons. (needs to > have some > post-install step I think, that runs before installing) > > So could we remove the directory blender installs into > instead? > would have the effect of.. > rm -rf ../install/linux2 > > On the blenderartist forum about 2.5 there have been a > number of > people complaining about import/export (obj/3ds/fbx). > and bug reports like this one I cant redo. > http://projects.blender.org/tracker/index.php?func=detail&aid=21001&group_id=9&atid=498 > > If blender is being bundled into a directory why would you > want it to > contain files that are not apart of blender? this is what > the user > scripts directory is for. > The fact that we remove scripts from svn and they still end > up on > graphicall builds is really bad. would like to resolve this > somehow. > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > __________________________________________________________________ Make your browsing faster, safer, and easier with the new Internet Explorer® 8. Optimized for Yahoo! Get it Now for Free! at http://downloads.yahoo.com/ca/internetexplorer/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
