Hi Jeff, this bug was already reported here: http://projects.blender.org/tracker/?func=detail&aid=21068&group_id=9&atid=498
<http://projects.blender.org/tracker/?func=detail&aid=21068&group_id=9&atid=498>The tracker usually is the best place for bug reporting. Thanks, Dalai 2010/3/3 Jeff <[email protected]> > Hi, > I found a bug in the Datablocks view. > Here's the steps to recreate: > 1) create a mesh > 2) switch to edit mode, and press 'u' to create a uv map > 3) in Outliner, switch to Datablocks view, expand 'Meshes'->'Mesh'->'Active > UV Texture',->'Data' > 4) switch back and forth between Object view and Edit view. When switched > to edit view, the Datablocks window will contain garbage data. It will > sometimes cause a SegFault too (for example if you expand the 'Image' node > when it contains garbage data). > > Is there a place we can report bugs? Perhaps someone can verify. > > Thanks, > Jeff > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
