Not yet. But I was going to check this tomorrow. Busy with school work for
the rest of today.

On Thu, Mar 11, 2010 at 9:45 PM, Wahooney <[email protected]> wrote:

> Arystanbek, have you been able to figure out what's up with the
> transform matrices when exporting FBX with animations?
>
> On 3/11/2010 5:28 PM, Arystanbek Dyussenov wrote:
> > Revision: 27413
> >
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27413
> > Author:   kazanbas
> > Date:     2010-03-11 16:28:22 +0100 (Thu, 11 Mar 2010)
> >
> > Log Message:
> > -----------
> > Fix #21550, "FBX Exporter doesn't make faces". Exporter incorrectly
> accessed vertex indices.
> >
> > Modified Paths:
> > --------------
> >      trunk/blender/release/scripts/io/export_fbx.py
> >
> > Modified: trunk/blender/release/scripts/io/export_fbx.py
> > ===================================================================
> > --- trunk/blender/release/scripts/io/export_fbx.py    2010-03-11 14:23:40
> UTC (rev 27412)
> > +++ trunk/blender/release/scripts/io/export_fbx.py    2010-03-11 15:28:22
> UTC (rev 27413)
> > @@ -1542,7 +1542,7 @@
> >           file.write('\n\t\tPolygonVertexIndex: ')
> >           i=-1
> >           for f in me.faces:
> > -            fi = f.verts
> > +            fi = [v for v in f.verts]
> >               # fi = [v_index for j, v_index in enumerate(f.verts) if
> v_index != 0 or j != 3]
> >   #                   fi = [v.index for v in f]
> >
> >
> >
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> > [email protected]
> > http://lists.blender.org/mailman/listinfo/bf-blender-cvs
> >
> >
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