Actually this is not true, the p stand for progressive and the i for interlaced, the standard resolution is 1920x1080 in both cases. However some AVCHD camera (and maybe some others using other codecs) use 1440x1080 with 4:3 pixel ratio.
2010/3/11 Paolo Ciccone <[email protected]> > 1080p is defined as 1920x1080, with no squeezing of the pixels, pixels are > squared. The ratio is, obviously, 16:9 > 1080i is defined as 1440x1080, with rectangular pixels, pixel ratio is 1.33 > and the frame is divided in two fields, in other words it's "interlaced". > That's the "i" in 1080i. When decoded, either in a NLE/Compositor or in a > TV > set the 1080i frame is exploded to 1920x1080, given that each pixel is 1 a > 1/3 pixels. > > Hope this clarifies it. And yes, I too believe that the computer > resolutions > should be kept to a minimum. We have basically two different requirements: > game presets and film/video presets. Maybe it would make sense to have a > two-tier menu system in order to group presets logically? > > -- > Paolo Ciccone > www.preta3d.com > www.paolociccone.com > > > On Thu, Mar 11, 2010 at 6:58 AM, Brecht Van Lommel <[email protected] > >wrote: > > > Hi Tom, > > > > I'm not sure these are all good rendering presets, and to me the menu > > looks messy now. All the XGA ones are computer screen resolutions, not > > typical film resolutions. This is sometimes useful, but it doesn't > > need that many, who really knows the difference between XGA, SXGA, > > WSXGA and WSXGA+? Further, do we really need 5 different NTSC and 3 > > PAL settings, isn't it possible to just pick the most common ones? > > Also e.g. HDV 1080p has 4:3 aspect ratio specified squeezing the > > image, is that right? The other aspect ratios may be correct, I don't > > know, this kind of things should be verified as part of patch review. > > > > Brecht. > > > > On Thu, Mar 11, 2010 at 8:24 AM, Tom Musgrove <[email protected]> > wrote: > > > Revision: 27404 > > > > > > http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27404 > > > Author: letterrip > > > Date: 2010-03-11 08:24:26 +0100 (Thu, 11 Mar 2010) > > > > > > Log Message: > > > ----------- > > > A number of common rendering presets, looked up and added by Simon > > Rainerson > > > > > > Added Paths: > > > ----------- > > > trunk/blender/release/scripts/presets/render/D16.py > > > trunk/blender/release/scripts/presets/render/D4.py > > > trunk/blender/release/scripts/presets/render/DVCPRO_HD_1080p.py > > > trunk/blender/release/scripts/presets/render/DVCPRO_HD_720p.py > > > trunk/blender/release/scripts/presets/render/HDV_1080p.py > > > trunk/blender/release/scripts/presets/render/SXGA.py > > > > trunk/blender/release/scripts/presets/render/TV_NTSC(D1)_16_colon_9.py > > > > trunk/blender/release/scripts/presets/render/TV_NTSC(D1)_4_colon_3.py > > > > trunk/blender/release/scripts/presets/render/TV_NTSC(DV)_16_colon_9.py > > > > trunk/blender/release/scripts/presets/render/TV_NTSC(DV)_4_colon_3.py > > > trunk/blender/release/scripts/presets/render/TV_PAL_4_colon_3.py > > > trunk/blender/release/scripts/presets/render/WSXGA+.py > > > trunk/blender/release/scripts/presets/render/WSXGA.py > > > trunk/blender/release/scripts/presets/render/XGA.py > > > > > > Added: trunk/blender/release/scripts/presets/render/D16.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/D16.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/D16.py 2010-03-11 > > 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 2880 > > > +bpy.context.scene.render.resolution_y = 2048 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 128 > > > +bpy.context.scene.render.pixel_aspect_y = 135 > > > +bpy.context.scene.render.fps = 24 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > Added: trunk/blender/release/scripts/presets/render/D4.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/D4.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/D4.py 2010-03-11 > > 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 1440 > > > +bpy.context.scene.render.resolution_y = 1024 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 128 > > > +bpy.context.scene.render.pixel_aspect_y = 135 > > > +bpy.context.scene.render.fps = 24 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > Added: trunk/blender/release/scripts/presets/render/DVCPRO_HD_1080p.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/DVCPRO_HD_1080p.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/DVCPRO_HD_1080p.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 1280 > > > +bpy.context.scene.render.resolution_y = 1080 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 3 > > > +bpy.context.scene.render.pixel_aspect_y = 2 > > > +bpy.context.scene.render.fps = 24 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > Added: trunk/blender/release/scripts/presets/render/DVCPRO_HD_720p.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/DVCPRO_HD_720p.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/DVCPRO_HD_720p.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 960 > > > +bpy.context.scene.render.resolution_y = 720 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 4 > > > +bpy.context.scene.render.pixel_aspect_y = 3 > > > +bpy.context.scene.render.fps = 24 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > Added: trunk/blender/release/scripts/presets/render/HDV_1080p.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/HDV_1080p.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/HDV_1080p.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 1440 > > > +bpy.context.scene.render.resolution_y = 1080 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 4 > > > +bpy.context.scene.render.pixel_aspect_y = 3 > > > +bpy.context.scene.render.fps = 24 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > Added: trunk/blender/release/scripts/presets/render/SXGA.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/SXGA.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/SXGA.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 1280 > > > +bpy.context.scene.render.resolution_y = 1024 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 1 > > > +bpy.context.scene.render.pixel_aspect_y = 1 > > > +bpy.context.scene.render.fps = 24 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > Added: > > trunk/blender/release/scripts/presets/render/TV_NTSC(D1)_16_colon_9.py > > > =================================================================== > > > --- > > trunk/blender/release/scripts/presets/render/TV_NTSC(D1)_16_colon_9.py > > (rev 0) > > > +++ > > trunk/blender/release/scripts/presets/render/TV_NTSC(D1)_16_colon_9.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 720 > > > +bpy.context.scene.render.resolution_y = 486 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 6 > > > +bpy.context.scene.render.pixel_aspect_y = 5 > > > +bpy.context.scene.render.fps = 30 > > > +bpy.context.scene.render.fps_base = 1.001 > > > > > > Added: > > trunk/blender/release/scripts/presets/render/TV_NTSC(D1)_4_colon_3.py > > > =================================================================== > > > --- > trunk/blender/release/scripts/presets/render/TV_NTSC(D1)_4_colon_3.py > > (rev 0) > > > +++ > trunk/blender/release/scripts/presets/render/TV_NTSC(D1)_4_colon_3.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 720 > > > +bpy.context.scene.render.resolution_y = 486 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 9 > > > +bpy.context.scene.render.pixel_aspect_y = 10 > > > +bpy.context.scene.render.fps = 30 > > > +bpy.context.scene.render.fps_base = 1.001 > > > > > > Added: > > trunk/blender/release/scripts/presets/render/TV_NTSC(DV)_16_colon_9.py > > > =================================================================== > > > --- > > trunk/blender/release/scripts/presets/render/TV_NTSC(DV)_16_colon_9.py > > (rev 0) > > > +++ > > trunk/blender/release/scripts/presets/render/TV_NTSC(DV)_16_colon_9.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 720 > > > +bpy.context.scene.render.resolution_y = 480 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 32 > > > +bpy.context.scene.render.pixel_aspect_y = 27 > > > +bpy.context.scene.render.fps = 30 > > > +bpy.context.scene.render.fps_base = 1.001 > > > > > > Added: > > trunk/blender/release/scripts/presets/render/TV_NTSC(DV)_4_colon_3.py > > > =================================================================== > > > --- > trunk/blender/release/scripts/presets/render/TV_NTSC(DV)_4_colon_3.py > > (rev 0) > > > +++ > trunk/blender/release/scripts/presets/render/TV_NTSC(DV)_4_colon_3.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 720 > > > +bpy.context.scene.render.resolution_y = 480 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 8 > > > +bpy.context.scene.render.pixel_aspect_y = 9 > > > +bpy.context.scene.render.fps = 30 > > > +bpy.context.scene.render.fps_base = 1.001 > > > > > > Added: trunk/blender/release/scripts/presets/render/TV_PAL_4_colon_3.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/TV_PAL_4_colon_3.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/TV_PAL_4_colon_3.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 720 > > > +bpy.context.scene.render.resolution_y = 576 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 16 > > > +bpy.context.scene.render.pixel_aspect_y = 15 > > > +bpy.context.scene.render.fps = 25 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > Added: trunk/blender/release/scripts/presets/render/WSXGA+.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/WSXGA+.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/WSXGA+.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 1680 > > > +bpy.context.scene.render.resolution_y = 1050 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 1 > > > +bpy.context.scene.render.pixel_aspect_y = 1 > > > +bpy.context.scene.render.fps = 24 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > Added: trunk/blender/release/scripts/presets/render/WSXGA.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/WSXGA.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/WSXGA.py > > 2010-03-11 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 1440 > > > +bpy.context.scene.render.resolution_y = 900 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 1 > > > +bpy.context.scene.render.pixel_aspect_y = 1 > > > +bpy.context.scene.render.fps = 24 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > Added: trunk/blender/release/scripts/presets/render/XGA.py > > > =================================================================== > > > --- trunk/blender/release/scripts/presets/render/XGA.py > > (rev 0) > > > +++ trunk/blender/release/scripts/presets/render/XGA.py 2010-03-11 > > 07:24:26 UTC (rev 27404) > > > @@ -0,0 +1,7 @@ > > > +bpy.context.scene.render.resolution_x = 1024 > > > +bpy.context.scene.render.resolution_y = 768 > > > +bpy.context.scene.render.resolution_percentage = 100 > > > +bpy.context.scene.render.pixel_aspect_x = 1 > > > +bpy.context.scene.render.pixel_aspect_y = 1 > > > +bpy.context.scene.render.fps = 24 > > > +bpy.context.scene.render.fps_base = 1 > > > > > > > > > _______________________________________________ > > > Bf-blender-cvs mailing list > > > [email protected] 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