Hey all, I have another 2.5 Python API question. I'm trying to find a good way to pass a render from RenderMan into a preview window in a panel (for previewing material shaders, light shaders, ect). I'm currently doing this by loading the file as an Image and then setting it up as a Texture to view in UILayout.template_preview(). This is cumbersome however and the texture settings stretch the image on preview. Would it be possible to have UILayout.template_preview() also use an Image ID datablock or is there a better/simpler way to achieve image previews?
Thanks in advance, Eric Back (WHiTeRaBBiT) _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
