Hello everyone, This is my first time working with Blender. I really like the way 2.5 is evolving. Inspired by http://www.noeol.de/s3d/ and http://www.binocularity.org/ I played around with blender 2.5 trying to implement a 3d camera. I've created a patch that implements some of this. Though I have still a lot of work to do, I'm hoping to get some early feedback and help.
The patch is at patch tracker, number 21799. I'm aware that I 'm probably very far from what I should be doing to make this work, so please, any ideas, guidance, criticism, are more than welcome. Also, there are some things that weren't working for me on blender: - Setting precision for a angle control: can not set for example to show one or two decimals when the type of the control is angle, in general setting precision is not working like it should for RNA properties. - I can't find a way to use different cameras for compositing a final image. The render code seems to assume that there will be just one active camera per scene and there seems that there is no way to override that camera. - I need to add some padding to structs in DNA types, is this normal? Thanks, César Izurieta _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
