After talking with Cambell some more on the IRC I revised my patch(if you
can even call it that.) a fair amount, hopefully this time it will work. I'm
very sorry for my ignorance.. :S

Jonathan
Index: release/scripts/ui/space_view3d_toolbar.py
===================================================================
--- release/scripts/ui/space_view3d_toolbar.py	(revision 28201)
+++ release/scripts/ui/space_view3d_toolbar.py	(working copy)
@@ -474,11 +474,11 @@
 
         if context.sculpt_object:
             return ts.sculpt
-        elif context.vertex_paint_object:
-            return ts.vertex_paint
-        elif context.weight_paint_object:
-            return ts.weight_paint
-        elif context.texture_paint_object:
+        elif context.paint_vertex_object:
+            return ts.paint_vertex
+        elif context.paint_weight_object:
+            return ts.paint_weight
+        elif context.paint_texture_object:
             return ts.image_paint
         elif context.particle_edit_object:
             return ts.particle_edit
@@ -504,7 +504,7 @@
 
             if context.sculpt_object and brush:
                 defaultbrushes = 8
-            elif context.texture_paint_object and brush:
+            elif context.paint_texture_object and brush:
                 defaultbrushes = 4
             else:
                 defaultbrushes = 7
@@ -584,7 +584,7 @@
 
         # Texture Paint Mode #
 
-        elif context.texture_paint_object and brush:
+        elif context.paint_texture_object and brush:
             col = layout.column()
             col.template_color_wheel(brush, "color", value_slider=True)
             col.prop(brush, "color", text="")
@@ -610,7 +610,7 @@
 
         # Weight Paint Mode #
 
-        elif context.weight_paint_object and brush:
+        elif context.paint_weight_object and brush:
             layout.prop(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
             layout.prop(context.tool_settings, "auto_normalize", text="Auto Normalize")
 
@@ -629,7 +629,7 @@
 
         # Vertex Paint Mode #
 
-        elif context.vertex_paint_object and brush:
+        elif context.paint_vertex_object and brush:
             col = layout.column()
             col.template_color_wheel(brush, "color", value_slider=True)
             col.prop(brush, "color", text="")
@@ -655,7 +655,7 @@
     def poll(self, context):
         settings = self.paint_settings(context)
         return (settings and settings.brush and (context.sculpt_object or
-                             context.texture_paint_object))
+                             context.paint_texture_object))
 
     def draw(self, context):
         layout = self.layout
@@ -679,28 +679,28 @@
     def poll(self, context):
         settings = self.paint_settings(context)
         return (settings and settings.brush and
-            (context.sculpt_object or context.texture_paint_object or
-            context.vertex_paint_object or context.weight_paint_object))
+            (context.sculpt_object or context.paint_texture_object or
+            context.paint_vertex_object or context.paint_weight_object))
 
     def draw(self, context):
         layout = self.layout
 
         settings = self.paint_settings(context)
         brush = settings.brush
-        texture_paint = context.texture_paint_object
+        texture_paint = context.paint_texture_object
         sculpt = context.sculpt_object
 
         col = layout.column(align=True)
 
         if context.sculpt_object:
             col.prop(brush, "sculpt_tool", expand=True)
-        elif context.texture_paint_object:
+        elif context.paint_texture_object:
             col.prop(brush, "imagepaint_tool", expand=True)
             #col.prop_enum(settings, "tool", 'DRAW')
             #col.prop_enum(settings, "tool", 'SOFTEN')
             #col.prop_enum(settings, "tool", 'CLONE')
             #col.prop_enum(settings, "tool", 'SMEAR')
-        elif context.vertex_paint_object or context.weight_paint_object:
+        elif context.paint_vertex_object or context.paint_weight_object:
             col.prop(brush, "vertexpaint_tool", expand=True)
 
 
@@ -711,16 +711,16 @@
     def poll(self, context):
         settings = self.paint_settings(context)
         return (settings and settings.brush and (context.sculpt_object or
-                             context.vertex_paint_object or
-                             context.weight_paint_object or
-                             context.texture_paint_object))
+                             context.paint_vertex_object or
+                             context.paint_weight_object or
+                             context.paint_texture_object))
 
     def draw(self, context):
         layout = self.layout
 
         settings = self.paint_settings(context)
         brush = settings.brush
-        texture_paint = context.texture_paint_object
+        paint_texture = context.paint_texture_object
 
         if context.sculpt_object:
             if brush.sculpt_tool != 'LAYER':
@@ -732,7 +732,7 @@
         col.active = brush.use_airbrush
         col.prop(brush, "rate", slider=True)
 
-        if not texture_paint:
+        if not paint_texture:
             layout.prop(brush, "use_smooth_stroke")
             col = layout.column()
             col.active = brush.use_smooth_stroke
@@ -743,7 +743,7 @@
         row = layout.row(align=True)
         row.active = brush.use_space
         row.prop(brush, "spacing", text="Distance", slider=True)
-        if texture_paint:
+        if paint_texture:
             row.prop(brush, "use_spacing_pressure", toggle=True, text="")
 
 
@@ -823,14 +823,14 @@
     def draw(self, context):
         layout = self.layout
 
-        wpaint = context.tool_settings.weight_paint
+        wpaint = context.tool_settings.paint_weight
 
         col = layout.column()
         col.prop(wpaint, "all_faces")
         col.prop(wpaint, "normals")
         col.prop(wpaint, "spray")
 
-        obj = context.weight_paint_object
+        obj = context.paint_weight_object
         if obj.type == 'MESH':
             mesh = obj.data
             col.prop(mesh, "use_mirror_x")
@@ -855,7 +855,7 @@
     def draw(self, context):
         layout = self.layout
 
-        vpaint = context.tool_settings.vertex_paint
+        vpaint = context.tool_settings.paint_vertex
 
         col = layout.column()
         #col.prop(vpaint, "mode", text="")
Index: release/scripts/ui/space_userpref_keymap.py
===================================================================
--- release/scripts/ui/space_userpref_keymap.py	(revision 28201)
+++ release/scripts/ui/space_userpref_keymap.py	(working copy)
@@ -44,8 +44,8 @@
     
         ('Pose', 'EMPTY', 'WINDOW', []),
     
-        ('Vertex Paint', 'EMPTY', 'WINDOW', []),
-        ('Weight Paint', 'EMPTY', 'WINDOW', []),
+        ('Paint Vertex', 'EMPTY', 'WINDOW', []),
+        ('Paint Weight', 'EMPTY', 'WINDOW', []),
         ('Face Mask', 'EMPTY', 'WINDOW', []),
         ('Image Paint', 'EMPTY', 'WINDOW', []), # image and view3d
         ('Sculpt', 'EMPTY', 'WINDOW', []),
Index: source/blender/makesrna/intern/rna_object.c
===================================================================
--- source/blender/makesrna/intern/rna_object.c	(revision 28201)
+++ source/blender/makesrna/intern/rna_object.c	(working copy)
@@ -47,9 +47,9 @@
 	{OB_MODE_OBJECT, "OBJECT", ICON_OBJECT_DATAMODE, "Object", ""},
 	{OB_MODE_EDIT, "EDIT", ICON_EDITMODE_HLT, "Edit", ""},
 	{OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt", ""},
-	{OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
-	{OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
-	{OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
+	{OB_MODE_PAINT_VERTEX, "PAINT_VERTEX", ICON_VPAINT_HLT, "Vertex Paint", ""},
+	{OB_MODE_PAINT_WEIGHT, "PAINT_WEIGHT", ICON_WPAINT_HLT, "Weight Paint", ""},
+	{OB_MODE_PAINT_TEXTURE, "PAINT_TEXTURE", ICON_TPAINT_HLT, "Texture Paint", ""},
 	{OB_MODE_PARTICLE_EDIT, "PARTICLE_EDIT", ICON_PARTICLEMODE, "Particle Edit", ""},
 	{OB_MODE_POSE, "POSE", ICON_POSE_HLT, "Pose", ""},
 	{0, NULL, 0, NULL, NULL}};
Index: source/blender/editors/sculpt_paint/paint_ops.c
===================================================================
--- source/blender/editors/sculpt_paint/paint_ops.c	(revision 28201)
+++ source/blender/editors/sculpt_paint/paint_ops.c	(working copy)
@@ -56,9 +56,9 @@
 
 static EnumPropertyItem brush_type_items[] = {
 	{OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt", ""},
-	{OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
-	{OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
-	{OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
+	{OB_MODE_PAINT_VERTEX, "PAINT_VERTEX", ICON_VPAINT_HLT, "Vertex Paint", ""},
+	{OB_MODE_PAINT_WEIGHT, "PAINT_WEIGHT", ICON_WPAINT_HLT, "Weight Paint", ""},
+	{OB_MODE_PAINT_TEXTURE, "PAINT_TEXTURE", ICON_TPAINT_HLT, "Texture Paint", ""},
 	{0, NULL, 0, NULL, NULL}};
 
 void BRUSH_OT_add(wmOperatorType *ot)

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