Really need to test this patch because it wouldn't have worked in the most simple case. strings in screen_context.c need updating, however this whole topic isn't that straightforward :S
For mode strings we could drop the PAINT altogether since you don't JUST paint with these modes. eg. 'VERTEX_PAINT' -> 'VERTEX_COLOR' 'WEIGHT_PAINT' -> 'WEIGHT' 'TEXTURE_PAINT' -> 'TEXTURE' 'SCULPT', 'EDIT' (keep as is) # within the context it makes sense if obj.mode == 'TEXTURE': .... Don't have much time to discuss, for a less complicated one you could look at View3D vs 3DView - (Would pick View3D) On Thu, Apr 15, 2010 at 12:54 PM, Jonathan Smith <[email protected]> wrote: > After talking with Cambell some more on the IRC I revised my patch(if you > can even call it that.) a fair amount, hopefully this time it will work. I'm > very sorry for my ignorance.. :S > > Jonathan > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > > -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
