> Have you read this: > http://en.wikipedia.org/wiki/Avatar_(2009_film) > It blows my mind! > Wiki: > "To render Avatar, Weta used a 10,000 sq ft (930 m2) server farm > making use of 4,000 Hewlett-Packard servers with 35,000 processor > cores running Ubuntu Linux and the Grid Engine cluster manager. The > render farm occupies the 193rd to 197th spots in the TOP500 list of > the world's most powerful supercomputers. Creating the Na'vi > characters and the virtual world of Pandora required over a petabyte > of digital storage, and each minute of the final footage for Avatar > occupies 17.28 gigabytes of storage." > > I would love it if blender could have done that work. Ya, I know, big > dreams. :-)
Blender's renderer IS highly parallel, (shadow buffer rendering, tiles, up to 64 threads :) ) Ofcourse it could be designed to run more optimally on modern hardware but thats a different issue. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
