None of the prints in question originate from py scripts
On Mon, May 17, 2010 at 8:17 PM, Theo de Ridder <[email protected]> wrote: > > > if printing is done through python, > there is no need for any console simply by redirecting like this: > > sys.stdout = bpy.data.texts.new('stdout') > sys.stderr = bpy.data.texts.new('stderr') > > ~Theo > > > On 17 mei 2010, at 06:24, [email protected] wrote: > >>> Joshua Warner wrote: >>>> Please forgive me if this has already been discussed. ?Given that there is >>>> a >>>> "console" window type in the Blender 2.52 build, is there a potential for >>>> removing the console that launches alongside the main Blender window? ?This >>>> would make Blender fit in better with other Windows applications and also >>>> make it easier to manage multiple separate Blender instances. >>>> >>> >>> So long as the error messages that are thrown into the Windows console >>> are available somewhere for us to see when an import goes bad (or >>> similar), I think it would be good to do away with it myself. > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
