Hi all, After three years of more than excellent services at Blender Institute, Brecht has decided to move on with his career and accept per september a position as software architect at Refractive Software in Belgium, which is close to where he lives. He will be working on the very promising Octane renderer, which caused many heads to turn at the last Siggraph expo.
Brecht's position will be filled by Campbell Barton, who will start working full time on Blender development, coder support, bug fixing and Python design - working from his home in Melbourne Australia. Well he did this mostly already, but now will be official and paid! :) Currently Diego Borghetti is working half time for the Blender Foundation on bug tracker support. This month I'll also know more of our financial scope, but quite likely another full timer can be recruited then for support & fixing. It's been a great pleasure and honour to have Brecht work for us in the past years. He's done tremendously important contributions, for which I certainly will miss him. Luckily Brecht will remain involved with Blender, also as a developer in his spare time. I wish Brecht all the luck and success with his new job, and welcome Campbell to the team! -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
