Thanks thomas, will look into it. Cheers bassam ----- Original message ----- > Hey Bassam, > that would be awesome :) > Here are some functions i miss most: > > lift/cutout: grab/delete a strip in the middle of your edit, and the > following strips snap to the position where your grabbed/deleted strip > started to fill the gap. > > insert: move a strip between two other strips. The right strip will move > to the end of the inserted strip. The advanced version would be, that > you could insert a new strip into a single long one. The long strip > would be automatically cut at the first frame of the insert. > > overwrite: opposed to insert, strip that lies under the newly placed one > would be deleted, after making cuts at the first and last frame of the > new strip. > > cut at timeline: cut all clips at timeline position. Only selected clip, > or all clips on all channels (without selecting them first) > > trim: grab a right handle of a strip to lengthen or shorten it. The > strips to the right side move along. > Same for the left handle, but only the strips right of it are moving, > leaving the cut in the same place and the length of the trimmed strip is > changing. > With both handles selected, no other strip would move, but only the > content of the selected strip would shift. > And while we're at trimming some shortcuts would be great: > select right handle of selected strip > select left handle > select both handles > > This is mostly AVID behaviour. I know you can get these things done in > Blender with some clicks (maybe Blender can do some of the things now > and i'm not aware of that), but as you asked for workflow speed > improvement, this is what i found very comfortable in editing. These > things together with a preview window for source-clips with the ability > to select a range to load into the timeline would make blender a first > class editing tool! > Well...on the other hand Blender is about 3D, and we can be fortunate > that we have a basic editor at all :) > > cheers, > Thomas > > On 10/24/2010 02:36 AM, Bassam Kurdali wrote: > > select all and e key kinda does what you want with few steps.. or you > > could select the right triangle and everything after and grab g key > > (more steps) > > I agree the sequencer could get a few more tools to make faster work- I > > don't think I like the idea of making them 'modes',but I'm open to > > argument. I'm also fairly certain they can be implemented or at leas > > prototyped in python - after all, we're just talking about moving > > strips and edits around, and I might be interested in doing some of > > the work if someone can right a nice spec / description with > > argumentation of 'why this is fast'. Preferably someone with both > > blender sequence editor and 'other' video editor experience. > > I make no promise about 'when' I would finish of course ;) > > ps when I said 'kinda' it might be exactly what you want, I'm just not > > sure. > > > > > > On Sat, 2010-10-23 at 19:57 -0400, Andrew Hunter wrote: > > > Hey, > > > > > > On Thu, Oct 21, 2010 at 5:53 PM, Thomas<[email protected]> wrote: > > > > yeah, i know... but the clips afterwards don't follow, if i > > > > shorten a middle-clip. Or if i delete a middle clip, the followers > > > > don't snap back, to fill the gap. It's always one or two steps > > > > more to achieve this... > > > What you are describing is called the ripple tool or for the second > > > case, a ripple delete. > > > > > > I'm not sure if blender can do that though. It is a feature much > > > more centered on film editing rather than animation. > > > > > > Cheers, > > > > > > Andrew > > > > > > > On 10/21/2010 11:48 PM, Daniel Salazar - 3Developer.com wrote: > > > > > Well if its a soft cut you can also use the arrows to keep > > > > > adjusting the trimming > > > > > > > > > > Daniel Salazar > > > > > www.3developer.com > > > > > > > > > > > > > > > On Thu, Oct 21, 2010 at 12:52 PM, Thomas<[email protected]> > > > > > wrote: > > > > > > > > > > > Hey Daniel, > > > > > > thanks for your answer. "k" is actually not what i'm looking > > > > > > for. I'll test kdenlive and openshot and then make my decision. > > > > > > > > > > > > thx, > > > > > > Thomas > > > > > > > > > > > > On 10/21/2010 05:35 PM, Daniel Salazar - 3Developer.com wrote: > > > > > > > In 2.49: > > > > > > > > > > > > > > 1 = K > > > > > > > 2 = Yes > > > > > > > 3 = Yes Audio buttons (Next to Scene/Render buttons, don't > > > > > > > remember the details) > > > > > > > 4 = Preferences, Show FPS > > > > > > > 5 = Numpad Enter key > > > > > > > > > > > > > > cheers > > > > > > > > > > > > > > Daniel Salazar > > > > > > > www.3developer.com > > > > > > > > > > > > > > > > > > > > > On Thu, Oct 21, 2010 at 4:52 AM, > > > > > > > Thomas<[email protected]> wrote: > > > > > > > > > > > > > > > Hi, > > > > > > > > i have some questions about Blender's sequencer, as i want > > > > > > > > to make myself a showreel and have to decide whether to > > > > > > > > use blender or kdenlive. I haven't done anything with > > > > > > > > kdenlive yet, but i am quite familiar with blender, though > > > > > > > > not with the sequence editor. So my questions: > > > > > > > > 1: Is there anything like "cut", "insert" and "trim" edit > > > > > > > > modes? Following strips move along according to your mode. > > > > > > > > 2: Is it possible to display Audio-waveform for > > > > > > > > audioediting? 3: Is it possible to export a audio mixdown > > > > > > > > as wav? Haven't found out how to export audio only. > > > > > > > > 4: Is it possible to show the actual playback frame range? > > > > > > > > I'm sometimes not sure whether it plays realtime or not. > > > > > > > > 5: Is it possible to set the viewer zoom-factor to 100% > > > > > > > > (according to output-format)? I fiddle around with > > > > > > > > mouswheel zooming but am never sure about if i am at 100% > > > > > > > > or not. > > > > > > > > > > > > > > > > That's it so far. > > > > > > > > > > > > > > > > Thanks, > > > > > > > > Thomas > > > > > > > > _______________________________________________ > > > > > > > > Bf-committers mailing list > > > > > > > > [email protected] > > > > > > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > Bf-committers mailing list > > > > > > > [email protected] > > > > > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > > > > > > > _______________________________________________ > > > > > > Bf-committers mailing list > > > > > > [email protected] > > > > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > > > > > _______________________________________________ > > > > > Bf-committers mailing list > > > > > [email protected] > > > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > > > _______________________________________________ > > > > Bf-committers mailing list > > > > [email protected] > > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > _______________________________________________ > > > Bf-committers mailing list > > > [email protected] > > > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers
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