Hey. So this is my first post to the mailing list. I've been trying to implement orthographic shadows into the Game Engine with the Blender source - I found a way to change the angle of the shadows, but my attempt to make it orthographic mangled the shadow angles. I was wondering which matrices to turn orthographic with the orthogonalize_m4()? _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
- [Bf-committers] Making Orthographic Shadows? Josiah Lane
- Re: [Bf-committers] Making Orthographic Shadows? Martin Poirier
- Re: [Bf-committers] Making Orthographic Shadows? Mitchell Stokes
