If you take a look at KX_KetsjiEngine::RenderShadowBuffers() (starts around line 1131 of KX_KetsjiEngine.cpp), you'll see a camera being setup to render from (around line 1148). Then take a look in KX_KetsjiEngine::RenderFrame() (starts around line 1176) to see how to make that camera orthographic.
I don't know about the viewport though. I hope that helps, Mitchell Stokes (Moguri) _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
