Am 07.12.2010 02:54, schrieb Dalai Felinto:
> Revision: 33522
>            
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=33522
> Author:   dfelinto
> Date:     2010-12-07 02:54:25 +0100 (Tue, 07 Dec 2010)
>
> Log Message:
> -----------
> BGE BugFix: [#21246] Some values for ipoactuator.frameEnd and frameStart make 
> ipo not play the first time
> This is a bug as old as the ability to change the actuator values through 
> Python.
>
> For the records: although Blender supports floats as frame values BGE 
> doesn't. It could but it doesn't. So only integers (longs) will be valid 
> start/end frames.

No Floats? See http://www.pasteall.org/blend/4411

Maybe not as Start/End but still... Probably it is better to allow it 
also as Start/End? I personally did use floats several times this way.

Carsten
-- 
Carsten Wartmann: Autor - Dozent - 3D - Grafik
Homepage:         http://blenderbuch.de/
Das Blender-Buch: http://blenderbuch.de/redirect.html
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to