Am 07.12.2010 02:54, schrieb Dalai Felinto: > Revision: 33522 > > http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=33522 > Author: dfelinto > Date: 2010-12-07 02:54:25 +0100 (Tue, 07 Dec 2010) > > Log Message: > ----------- > BGE BugFix: [#21246] Some values for ipoactuator.frameEnd and frameStart make > ipo not play the first time > This is a bug as old as the ability to change the actuator values through > Python. > > For the records: although Blender supports floats as frame values BGE > doesn't. It could but it doesn't. So only integers (longs) will be valid > start/end frames.
No Floats? See http://www.pasteall.org/blend/4411 Maybe not as Start/End but still... Probably it is better to allow it also as Start/End? I personally did use floats several times this way. Carsten -- Carsten Wartmann: Autor - Dozent - 3D - Grafik Homepage: http://blenderbuch.de/ Das Blender-Buch: http://blenderbuch.de/redirect.html _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
