Custom Properties (IDProperties) could do the job if more objects supported them. But right now you can only do custom properties on Mesh, Object, Material, Texture. You can not do custom props on Texture slots, shader nodes and other places where it would be useful. I have the same problem supporting all the possible options for the Ogre exporter.-brett
--- On Sat, 12/11/10, Doug Hammond <[email protected]> wrote: From: Doug Hammond <[email protected]> Subject: [Bf-committers] Possibility to create custom color-ramp properties / UI To: "bf-blender developers" <[email protected]> Date: Saturday, 11 December, 2010, 7:09 AM Hi, I'd like to know if this is somehow possible, or if it can be made possible in the future. LuxRender recently gained a 'band' texture which would require this interface to implement properly. At the minute our implementation options in the exporter/addon are few. Regards, Doug. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
