Custom Properties (IDProperties) could do the job if more objects supported 
them.  But right now you can only do custom properties on Mesh, Object, 
Material, Texture.  You can not do custom props on Texture slots, shader nodes 
and other places where it would be useful.  I have the same problem supporting 
all the possible options for the Ogre exporter.-brett

--- On Sat, 12/11/10, Doug Hammond <[email protected]> wrote:

From: Doug Hammond <[email protected]>
Subject: [Bf-committers] Possibility to create custom color-ramp properties / UI
To: "bf-blender developers" <[email protected]>
Date: Saturday, 11 December, 2010, 7:09 AM

Hi,

I'd like to know if this is somehow possible, or if it can be made possible
in the future.

LuxRender recently gained a 'band' texture which would require this
interface to implement properly. At the minute our implementation options in
the exporter/addon are few.

Regards,
Doug.
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