On Sun, Jan 2, 2011 at 5:13 PM, Martin Poirier <[email protected]> wrote: > Hi, > > It depends on the usage. For error handling, it's usually tolerated (as the C > replacement for Finally). > > Not sure if that applies to how it's used in the point cache code though. > > Martin > > --- On Sun, 1/2/11, Ton Roosendaal <[email protected]> wrote: > >> From: Ton Roosendaal <[email protected]> >> Subject: [Bf-committers] goto statements >> To: "bf-blender developers" <[email protected]> >> Received: Sunday, January 2, 2011, 8:56 AM >> Hi, >> >> The new pointcache is stuffed with gotos... I really >> thought these >> were considered dangerous and should be avoided at any >> cost. >> >> -Ton- >> >> ------------------------------------------------------------------------ >> Ton Roosendaal Blender foundation [email protected] >> www.blender.org >> Blender Institute Entrepotdok 57A >> 1018AD Amsterdam The Netherlands
http://en.wikipedia.org/wiki/Goto 'Some programmers, such as Linux Kernel designer and coder Linus Torvalds or software engineer and book author Steve McConnell also object to Dijkstra's point of view, stating that GOTOs can be a useful language feature, improving program speed, size and code clearness, but only when used in a sensible way by a comparably sensible programmer.' -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
