Hi all, Mike and Joshua, thanks for your answers.
Mike Belanger a écrit : > Yes the NLA is designed (and very good) at sharing actions. > raphael, > > Here's a file demonstrating the NLA solving your problem. Note that I'm not > a huge fan of keying on object level, but it is possible. > > http://www.pasteall.org/blend/5543 > > On 2011-03-10, at 7:38 PM, Joshua Leung wrote: > >> Hi, >> >> For a moment there I was confused by the terminology you were using. >> If I understand correctly, you want to have several rigs sharing the >> same action (pose-bone level animation), but still be able to position >> the rig objects in different places (object-level animation). >> >> There isn't any bug here. By design, a single animation data (1 action >> + a collection of drivers + a collection of nla-tracks (containing >> strips referencing actions)) block lives on each ID-block (i.e. >> Object/Lamp/Material/etc.) Now, PoseBones are data hanging off an >> Object, just like the Object's transform properties >> (loc/rot/scale/etc.) Hence, they are affected by the same animation >> data block. >> >> For what you want to accomplish, what you really want to do is to use >> the NLA system. One strip gets the object-level, another gets the >> pose-bone level. See >> http://aligorith.blogspot.com/2010/10/clarifying-animation-workflow-in.html >> with regards to NLA usage. >> >> Hope that helps, >> Joshua >> >> On Fri, Mar 11, 2011 at 3:13 AM, raphael <[email protected]> wrote: >>> Hi everyone, >>> >>> i was about to make a bug report but i prefer posting here first. >>> (didn't have any answer in supports forum) >>> >>> In blender 2.49, you can have one ipo linked to armature's Object, >>> one action linked to it's data. So, differents armatures can have >>> their own position (+rotate and scale), and sharing the same action. >>> >>> In 2.5, ipos and bones animations are both included in "actions", >>> and differents armatures can't share actions and have >>> different movements on the same time. >>> >>> Is it a bug, the result of the new design or something that can be >>> changed in users prefs ? >>> >>> some test files here >>> http://dwarf.free.fr/blender2.5/armatures_249-01.blend >>> http://dwarf.free.fr/blender2.5/armatures_250-01.blend >>> >>> regards >>> raphael >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
