Hi Shuvro, I have one thought to share on subject of motion capture
that while there are a lot of samples now when kinect allows to get motion capture data ex http://www.brekel.com/ - one kinect is very hard to make to produce good animation data. so, while there are quite a bit examples to use Kinect to make motion capture - it exibits weakness here and there - captures mostly standing persons, feet sleeps, etc. There is another approach though. To use two kinects. You might look at Oliver Kreylos http://idav.ucdavis.edu/~okreylos/ResDev/Kinect/ page and also http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html software - then, I expect, it is possible to reconstruct skeleton at each time frame. To estimate mesh from Oliver Kreylos data you might use recently implemented double contouring algorithm see http://vimeo.com/21096739 ( diff here http://www.pasteall.org/20117/diff ) this way - it would be possible to capture professional quality motion capture data and not something with sleeping feet. as a side note you may look at paper http://openmesh.org/uploads/media/Hornung_TR10.pdf while not directly related - it might be of some help in implementing above mentioned approach. Regards Sergey On Sun, Mar 27, 2011 at 11:01 AM, shuvro sarker <[email protected]> wrote: > > This is the link of my GSoC proposal. There are two links in the following > page - > > http://wiki.blender.org/index.php/User:Shuvro > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
