Hi,
     I would like to participate in the GSoC, specially in the Game 
Engine Nodes, I've participated a bit in the community before. Haven't 
participated much in the development of Blender, but would like to 
change that.

This past Summer (Chilean Summer, January-February) I did and internship 
in a Game Development Company and worked a lot in C++. I'm currently a 
last year student from Computer Science Engineering and would like to 
participate in the node editor for the game engine as I've work a lot 
with the Game Engine for school projects and doing other things and 
would love to have that functionality in Blender for myself and for 
everyone interested :).

So could anyone help me get into this, I read the page for the node 
editor, it looks like a lot of work, but I think something like what's 
proposed could be done.

Any tips you could give me to help me get my proposal to a good start?

Thank you in advance

-- 
Sven von Brand Laredo
Estudiante de Ing. Civil Informatica, UTFSM
Fedora Ambassador for Chile

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