Precisely, a non floor restricted FPS camera http://www.youtube.com/watch?v=8hx5iInorfE
Daniel Salazar 3Developer.com On Sun, Apr 24, 2011 at 4:24 PM, Sean Olson <[email protected]> wrote: > I would also really enjoy a 'first person mode' that works like every fps > game on the market. (It does not need to be bound to ground either, a > noclip <http://en.wikipedia.org/wiki/Noclip_mode> fly mode without inertia > is what I am thinking of). Navigating is quick, precise and easy with > controls like this. I have become accustomed to the current flight mode to > reorient the camera, but it is way to sensitive and I do find myself ctrl-z > ing about 3 times every time I use it to get my orientation just right. I > really feel like a FPS shooter navigation mode would stop lots of headaches. > > -Sean > > > On Sun, Apr 24, 2011 at 3:00 PM, Morten Mikkelsen <[email protected]>wrote: > >> > >> > >Also a lock camera to view option would be great so we can just move >> > >the camera like we move any other viewport >> > >am I the only one that doesn't get this? >> > >> >> This is something I would absolutely LOVE to have!! >> I couldn't agree more. It would be mega helpful. >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > -- > ||------------------ Instant Messengers ---------------------- > || ICQ at 11133295 > || AIM at shatterstar98 > || MSN Messenger at [email protected] > || Yahoo Y! at the_7th_samuri > ||---------------------------------------------------------------------- > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
