Today I received a model as an .obj file from Cinema4D to continue working on 
it, while my workmate is on vacation. It turned out that the smooth shading in 
Blender highlights/shows shading artifacts due to toplogy (like poles) a lot 
more than Cinema4D does. 
Also beveled edges and corners are displayed a lot smoother in C4D. Maybe 
someone can look into this?

Kind regards,
Andreas Galster
                                          
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to