:D you can always reply to yourself if it's good news Daniel Salazar 3Developer.com
On Mon, Jul 11, 2011 at 8:16 PM, Martin Poirier <[email protected]> wrote: > The good news is that kmi already have unique ids, so tracking changes per > kmi is already possible. > > Martin > PS: I know, replying to myself, bad form. > > --- On Mon, 7/11/11, Martin Poirier <[email protected]> wrote: > >> From: Martin Poirier <[email protected]> >> Subject: Re: [Bf-committers] Keymap storage & management >> To: "bf-blender developers" <[email protected]> >> Received: Monday, July 11, 2011, 10:14 PM >> It would be possible to do that too, >> but the way changes are tracked would have to be made >> smarter (to be able to track addition, modifications and >> deletion of keymap items, not just override of keymaps). >> >> Martin >> >> --- On Mon, 7/11/11, Daniel Salazar - 3Developer.com <[email protected]> >> wrote: >> >> > From: Daniel Salazar - 3Developer.com <[email protected]> >> > Subject: Re: [Bf-committers] Keymap storage & >> management >> > To: "bf-blender developers" <[email protected]> >> > Received: Monday, July 11, 2011, 9:41 PM >> > Why is it that the entire context >> > (ie: 3D view global) needs to be >> > edited to just change one or two keys? This results >> in >> > default >> > (inbuilt) key changes to blender not being propagated >> to >> > existing >> > default .blend, even when the changes don't touch the >> exact >> > operator >> > you changed. >> > >> > Wouldn't it be better if you could edit just one >> hotkey and >> > leave the >> > rest default (unedited) even on the same context? >> > >> > Daniel Salazar >> > 3Developer.com >> > >> > >> > >> > On Mon, Jul 11, 2011 at 4:57 PM, Martin Poirier <[email protected]> >> > wrote: >> > > They also need to be able to remove entries from >> > keymaps, not just add entries or overwrite entries. >> > > >> > > Martin >> > > >> > > --- On Mon, 7/11/11, Matt Ebb <[email protected]> >> > wrote: >> > > >> > >> From: Matt Ebb <[email protected]> >> > >> Subject: Re: [Bf-committers] Keymap storage >> & >> > management >> > >> To: "bf-blender developers" <[email protected]> >> > >> Received: Monday, July 11, 2011, 6:36 PM >> > >> On Tue, Jul 12, 2011 at 1:51 AM, Ton >> > >> Roosendaal <[email protected]> >> > >> wrote: >> > >> >> > >> > >> > >> > - The "Preset" map is not only to mimic >> other >> > maps, >> > >> but can be used >> > >> > for cases like "2.4 power user map" or >> > "Optimal Laptop >> > >> map" as well. >> > >> > This will be in our distros. >> > >> > >> > >> >> > >> One note: keep in mind for these sort of >> presets >> > to work >> > >> properly, they need >> > >> to encompass more thanĀ just key bindings - >> they >> > also >> > >> need to control things >> > >> like zoom and orbit styles, 'release >> confirm' >> > setting, >> > >> etc.. >> > >> >> > >> cheers >> > >> >> > >> Matt >> > >> >> _______________________________________________ >> > >> Bf-committers mailing list >> > >> [email protected] >> > >> http://lists.blender.org/mailman/listinfo/bf-committers >> > >> >> > > _______________________________________________ >> > > Bf-committers mailing list >> > > [email protected] >> > > http://lists.blender.org/mailman/listinfo/bf-committers >> > > >> > _______________________________________________ >> > Bf-committers mailing list >> > [email protected] >> > http://lists.blender.org/mailman/listinfo/bf-committers >> > >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
