Then h on unhidden to hide single, h on hidden to unhide single, and Alt+h to unhide all (or hide all?). No doubt that using a character as a toggle is convenient whenever there is an on-off choice.
On Sat, Jul 23, 2011 at 11:42 AM, Jonathan Williamson <[email protected]> wrote: > I have to agree with Daniel. I constantly hide parts of a mesh bit by bit. > > -- > Jonathan Williamson > > Instructor - http://www.blendercookie.com (http://www.blendercookie.com/) > Personal Trainer - http://www.mavenseed.com (http://www.mavenseed.com/) > Portfolio - http://www.jw3d.com (http://www.jw3d.com/) > > On Saturday, July 23, 2011 at 10:40 AM, Daniel Salazar - 3Developer.com wrote: > >> NOT, we want to hide, hide, hide, unhide.. hence the two hotkeys >> >> Daniel Salazar >> 3Developer.com (http://3Developer.com) >> >> > also, would it be possible to get rid of the H, alt+H and just have h >> > hides, h unhides, h hides again, h unhides again? >> _______________________________________________ >> Bf-committers mailing list >> [email protected] (mailto:[email protected]) >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- No essence. No permanence. No perfection. Only action. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
