Thanks Daniel, will have a look at it and will contact you with any questions I have.
Regards -- Sven von Brand Sent from my Android phone with K-9 Mail. Please excuse my brevity. Daniel Barbeau <[email protected]> escribió: Hello Sven and all Blender devs, @Sven: If I understand correctly, you are trying to implement a visual programming language? I don't know how much bibliography you have and if you need more but I thought I'd speak up a little bit : I work for the Openalea project which implements a dataflow visual programming interface that lets us build dataflows pretty much like the compositor in blender ( although not as good-looking in my opinion, we have a taste for cheesy colors :) ). On the business side (ie. not the GUI) the dataflow structure is seperated from the dataflow evaluation algorithm. There are a few of them though the main ones are the "lambda evaluation" and the "discrete time evaluation". Here are some references: An early presentation of the project : http://openalea.gforge.inria.fr/dokuwiki/lib/exe/fetch.php?media=documentation:publications:openalea_europython07.pdf (technical things start slide 8)An introduction that presents the lambda evaluation and some other thi! ngs http://www.euroscipy.org/file/3707?vid=download (start slide 6)This one (http://www.euroscipy.org/file/3707?vid=download, page 102) contains some more details on the algo. Have a look at their own references, you might find interesting articles for your project as Openalea started from what others had done in the visual programming domain and expand upon that. Greeting,Daniel Barbeau VasquezPS: The website : http://openalea.gforge.inria.fr_____________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
