Hello Sven and all Blender devs,
@Sven: If I understand correctly, you are trying to implement a visual
programming language? I don't know how much bibliography you have and if you
need more but I thought I'd speak up a little bit : I work for the Openalea
project which implements a dataflow visual programming interface that lets us
build dataflows pretty much like the compositor in blender ( although not as
good-looking in my opinion, we have a taste for cheesy colors :) ). On the
business side (ie. not the GUI) the dataflow structure is seperated from the
dataflow evaluation algorithm. There are a few of them though the main ones are
the "lambda evaluation" and the "discrete time evaluation". Here are some
references:
An early presentation of the project :
http://openalea.gforge.inria.fr/dokuwiki/lib/exe/fetch.php?media=documentation:publications:openalea_europython07.pdf
(technical things start slide 8)An introduction that presents the lambda
evaluation and some other things
http://www.euroscipy.org/file/3707?vid=download (start slide 6)This one
(http://www.euroscipy.org/file/3707?vid=download, page 102) contains some more
details on the algo.
Have a look at their own references, you might find interesting articles for
your project as Openalea started from what others had done in the visual
programming domain and expand upon that.
Greeting,Daniel Barbeau VasquezPS: The website : http://openalea.gforge.inria.fr
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