Hi Dalai, Interesting... I had scons setup (as default) to build using the svn/lib python 3.2 not local python framework install. Something very weird has happened to the scripts ^_^. At least cmake/xcode works.
Mike. On 11/08/31 16:50, Dalai Felinto wrote: > Hi, > > here it doesnt complain about linking with Frameworks python (osx 10.6 > intel x64). But it fails with FFMPEG > http://www.pasteall.org/24471 > > Blender vanilla, with updated darwin libraries. Only extra parameter for > scons was the build with Framework python. > > -- > Dalai > > 2011/8/30 Mike S <[email protected] <mailto:[email protected]>> > > Hi, > > attempting to build using scons after this update fails. Build was on > OSX 10.6.8 , only changes to default scons build config were to set > x86_64 build arch. > > Linking stage of Blender/Blenderplayer fails with messages of type: > > Undefined symbols: > "_PyDict_SetItemString", referenced from: > loadGamePythonConfig(char*, int)in > libge_logic_ketsji.a(KX_PythonInit.o) > initGameKeys() in libge_logic_ketsji.a(KX_PythonInit.o) > initGameKeys() in libge_logic_ketsji.a(KX_PythonInit.o) > initGameKeys() in libge_logic_ketsji.a(KX_PythonInit.o) > initGameKeys() in libge_logic_ketsji.a(KX_PythonInit.o) > > etc etc ........ > > Mike. > _______________________________________________ > Bf-committers mailing list > [email protected] <mailto:[email protected]> > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
