Hey Jeroen, this looks really good. +1 for have it in 2.60!
Am 31.08.2011 09:49, schrieb [email protected]: > Hi all, > > I want to discuss this proposal. Many people have requested it, but I want > to be sure if it is satisfying, or that there are other things that can be > introduced. > > I have limited the proposal to the Compositor tree, but it could be done > for other tree's. > > ===== Proposal ===== > > This proposal is a UI enhancement on the node editor to allow better > workflow with large node systems. > > ==== Noodle line ==== > > By using MouseClick-SHIFT on a noodle a point will appear. The user can > positioned this point (Reroute point). > This point can attach noodles at North, South, East, West > An arrow will be drawn on noodles between two reroute points > If noodles reach a certain length, an arrow will be drawn. This way users > can see the direction of the line. > Every point can have multiple outputs. Eg you can add multiple points this > way if you can connect the Combined socket of the renderlayer to other > nodes in a structured way. > > Current patch is limited to the compositor node tree. > > http://www.youtube.com/watch?v=l_gyLt-TAzk > http://projects.blender.org/tracker/index.php?func=detail&aid=28443 > > > ===== Impact ===== > > ==== DNA ==== > > There is a new NODE_FLAG and SOCK_FLAG called NODE_REROUTE and > SOCK_REROUTE. telling the UI that it need to draw differently. > > ==== UI ==== > The point is a special node, "RerouteNode". All nodetree will have one. it > will be in a new submenu named "Helper" in the add node menu. This sub-menu > will not be visible on screen. > > === Operators === > > a new operation will be added where the user can click on a line holding a > certain key and this will add a RoutingNode in that position. > > === drawnode.c === > > For the RoutingNode a new function is introduced to draw the node. > When drawing bNodeLink that is connected to a routingnode a different > algorithm will be used for drawing the bezier. > > If the distance traveled on the x-axis is longer than the y-axis the link > will be connected to the east or west of the node. If the y-axis is longer > it will be the north of south. > > When it is connected to the north of source, the bezier will be adjusted to > draw it correctly. > > When a line will be between two reroute nodes, an arrow will be draw on the > line. This way the user know where the line is heading to. > > ==== nodes/???_ ==== > > All node types will get a RerouteNode. currently only the compositor will > get one. > A rerouting node contains one input socket and one output socket and uses > pass buffer to pass the data to the next node > > -------------------------------------------------------------------- > mail2web - Check your email from the web at > http://link.mail2web.com/mail2web > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
