I thought this was intentional. I started to enjoy the more modern look of them :)
2011/9/9 Yousef Hurfoush <[email protected]> > > > tested with nvidia geforce 8600gt, same issue. > > > > Date: Fri, 9 Sep 2011 23:49:42 +0200 > > From: [email protected] > > To: [email protected] > > Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commit: > /data/svn/bf-blender [40073] trunk/blender/source/blender/ > editors/interface/interface_widgets.c: use opengl vertex arrays for the base > widgets, their rounded corners, arrows and emboss. > > > > Hey Campbell, > > after this checkboxes look wrong! > > http://www.pasteall.org/pic/17695 > > This is on nVidia 540 and also same drawing on Intel HD 3000 (Windows 7). > > > > Best regards, > > Thomas > > > > Am 09.09.2011 16:44, schrieb Campbell Barton: > > > Revision: 40073 > > > > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40073 > > > Author: campbellbarton > > > Date: 2011-09-09 14:44:36 +0000 (Fri, 09 Sep 2011) > > > Log Message: > > > ----------- > > > use opengl vertex arrays for the base widgets, their rounded corners, > arrows and emboss. (note, this is from OpenGL 1.1 from 1992, nothing fancy), > gives moderate speedup on my system when showing many buttons (10% - 15%). > > -- > > Thomas Dinges > > Blender Developer, Artist and Musician > > > > www.dingto.org > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
