fixed in trunk r40083 On Sat, Sep 10, 2011 at 10:15 AM, Dalai Felinto <[email protected]> wrote: > I thought this was intentional. I started to enjoy the more modern look of > them :) > > 2011/9/9 Yousef Hurfoush <[email protected]> > >> >> >> tested with nvidia geforce 8600gt, same issue. >> >> >> > Date: Fri, 9 Sep 2011 23:49:42 +0200 >> > From: [email protected] >> > To: [email protected] >> > Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commit: >> /data/svn/bf-blender [40073] trunk/blender/source/blender/ >> editors/interface/interface_widgets.c: use opengl vertex arrays for the base >> widgets, their rounded corners, arrows and emboss. >> > >> > Hey Campbell, >> > after this checkboxes look wrong! >> > http://www.pasteall.org/pic/17695 >> > This is on nVidia 540 and also same drawing on Intel HD 3000 (Windows 7). >> > >> > Best regards, >> > Thomas >> > >> > Am 09.09.2011 16:44, schrieb Campbell Barton: >> > > Revision: 40073 >> > > >> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=40073 >> > > Author: campbellbarton >> > > Date: 2011-09-09 14:44:36 +0000 (Fri, 09 Sep 2011) >> > > Log Message: >> > > ----------- >> > > use opengl vertex arrays for the base widgets, their rounded corners, >> arrows and emboss. (note, this is from OpenGL 1.1 from 1992, nothing fancy), >> gives moderate speedup on my system when showing many buttons (10% - 15%). >> > -- >> > Thomas Dinges >> > Blender Developer, Artist and Musician >> > >> > www.dingto.org >> > >> > _______________________________________________ >> > Bf-committers mailing list >> > [email protected] >> > http://lists.blender.org/mailman/listinfo/bf-committers >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers >
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