Greetings, I am seeking approval to start a branch called bge_harmony (or ge_harmony since I see a few branches omitting the b). The goal of this branch will be to improve the Blender Game Engine's light and shadow rendering. This will be done in multiple phases to better segment and manage the changes. The first phase will be to improve shadows as outlined in the proposal found at: http://wiki.blender.org/index.php/User:Kupoman/Harmony_Phase1.
Comments on the above proposal would be greatly appreciated. Regards, Daniel Stokes _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
