>This is great! Alembic support is certainly appreciated. I may be able
>to help out with particle support, depending on how much work this
>turns out to be.

The plugins bundled with Alembic are a great reference.
It's mostly collecting the data into a std::vector and passing it to the
Alembic lib, also computing a bounding box for the particles.
For hair particles, it would be almost the same, writting curves instead
of points.

I think that instancing objects on particles is better done on the
target application where you want to import the Alembic file and
does not need to be supported by the exporter, same with DupliX features.

>I've just tried building your branch, but unfortunately i'm getting a
>compiler error:

Sorry, this is an artifact of a previous svn up. I just fixed it and
now builds ok.

Est.

2011/11/27 Esteban Tovagliari <[email protected]>
>
> I recently updated the exporter to use the new camera sensor sizes and other 
> recent changes.
> I also added frame relative sampling and some more options.
> Missing are support for DupliX, particles and curves. Dynamic paint vertex 
> color export
> also does not work yet, not sure why.
> The code is at https://github.com/est77/BlenderVFX. The master branch is
> a mirror of blender's svn trunk, for reference and the Alembic branch 
> contains the exporter.
> If you want to contribute, you can fork the code and do pull requests or send 
> me patches
> and I'll merge them.
> Est.
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