-- snip >> * I think it is inane that saving user preferences saves the entire current >> .blend to be loaded again with the File->New command. If I want to rebind a >> key in the middle of my work, it saves my entire project, and then I >> continue my work and next time I load Blender I am presented with an old >> version of my project. It should save only user preferences, like it claims >> it does. > > Yep! +100 but we also need a way to save our start out scene.
This is a known todo, though http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/UserInterface#User_Preferences We've had many long UI threads on the ML before which just die out without much gained besides everyone airing their opinions (which often conflict). Rather then suggesting many random annoyances it would help more IMHO if we could focus on specific areas such as... - better toolbar layout (operator redo is far too cramped) - general panel layout, button spacing / placement, layout engine. - re-organizing 3d view header buttons / menu / display panel which is currently a shamozzel. William Ranish's blog post covered some of these issues. http://www.blendernation.com/2011/10/29/cleaning-up-the-blender-ui/ The frustrating thing about UI discussions is they tend to go off topic far too quick and farly simple stuff gets overlooked/ignored, no consensus, nothing happens. Existing devs can probably handle executing changes for smaller targets that can be agreed on. Unless some dev has weeks set aside to focus on the UI. this could prove more realistic, I'm happy to help out in the UI a bit too. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
