Hi Sergey, And here's an example (2 co-planar cylinders) where carve fails completely right now.
http://www.pasteall.org/blend/11042 I think it's possibly because of the coplanar faces or the colinear edges. Blender trunk 43555, compiled by myself on Win32. Cheers, Martin Sergey Sharybin <[email protected]> > Hi, > > Yeah, that's indeed not nice topology. Will look into this thing. > > On Wed, Jan 18, 2012 at 4:48 PM, "Martin Bürbaum" > > http://www.pasteall.org/blend/11020 _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
