You guys need to look at what is already there. There is a city generator but not a free one. I would love to see a free one. But the current code has a tree maker and an ivy maker. You just need to turn them on in the preferences.
Spaceships or house would be cool but not sure how you do it to make really good ones. Douglas On Thu, Apr 5, 2012 at 2:57 AM, Trevin Forkert <[email protected]> wrote: > As a user, I would be happy to see procedural trees back. There used to be > a script for Blender 2.4 called "Trees from Curves" that worked a bit like > what is described in that Disney paper. You could rough out the overall > shape with curves and then add twigs and branches with bounding volumes. As > far as I know, this hasn't been ported over to work with Blender 2.6. > > On Wed, Apr 4, 2012 at 8:09 PM, akanksha vyas <[email protected]>wrote: > >> Hello. >> >> I have some questions about the google summer of code Blender project! >> >> I have been looking into procedurally generating graphics, and it seems >> really cool. I was wondering if you guys would be interested in having >> someone work in that area. >> The fluid simulation project is along those lines, but I have been looking >> into algorithms for trees, spaceships, even entire cities. They seem really >> cool and I love to work on it. >> I was wondering of you guys could give me some direction. I did look >> through the paper on the fluid simulations, and that seems cool too. >> >> In the mean time, here are some papers and videos I have been looking at: >> >> Cities: >> http://dl.acm.org/citation.cfm?id=604490 >> >> http://www.gamedev.net/blog/33/entry-2250171-trees-procedurally-generated-and-voxelized/ >> >> Trees: >> http://www.disneyanimation.com/library/tangledProcTrees.pdf >> >> And this is my favorite: >> http://www.infinity-universe.com >> >> Thanks! >> >> -- >> >From the desk of Akanksha Vyas >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
