Thank You! This is very helpful! (Stop doing my work when I'm busy. :-) ) Can you post the script? I want to test GLSL for ES 2.0 also, because it is more flexible and think i will it will be easier to port than ES 1.1. Also, I can extend the script to do html tables for easier viewing.
Cheers, Alex On Sat, May 5, 2012 at 9:09 AM, Jason Wilkins <[email protected]>wrote: > http://www.pasteall.org/31529 > > New report generated by my latest script. I have not check this into > the repository yet. The script does use Campbell's suggestion that I > bake the token database into a Python script instead of having lots of > separate files (Sorry if I caused SVN to still be chugging away after > you got back from getting another cup of coffee :-). > > Anyway, notable in this report is that I list the tokens that are not > compatible with OpenGL ES 1.1 and 2.0. Also, deprecated core API > calls are noted. > > Now that this is almost done I am going to move on to setting up the > debugging and bench-marking tools I will need in order to actually > measure the performance difference of any changes I make in the > future. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
