I think our work overlaps and it wasn't too difficult to add the functionality needed to list incompatible functions.
The script is now checked in to blender/source/tools/GL/glreport.py Since you indicated an interest in extending it, I was kind enough to re-factor it some and write some comments to help :-) On Sat, May 5, 2012 at 11:54 AM, Alexandr Kuznetsov <[email protected]> wrote: > Thank You! This is very helpful! (Stop doing my work when I'm busy. :-) ) > Can you post the script? I want to test GLSL for ES 2.0 also, because it is > more flexible and think i will it will be easier to port than ES 1.1. Also, > I can extend the script to do html tables for easier viewing. > > Cheers, > Alex > > On Sat, May 5, 2012 at 9:09 AM, Jason Wilkins > <[email protected]>wrote: > >> http://www.pasteall.org/31529 >> >> New report generated by my latest script. I have not check this into >> the repository yet. The script does use Campbell's suggestion that I >> bake the token database into a Python script instead of having lots of >> separate files (Sorry if I caused SVN to still be chugging away after >> you got back from getting another cup of coffee :-). >> >> Anyway, notable in this report is that I list the tokens that are not >> compatible with OpenGL ES 1.1 and 2.0. Also, deprecated core API >> calls are noted. >> >> Now that this is almost done I am going to move on to setting up the >> debugging and bench-marking tools I will need in order to actually >> measure the performance difference of any changes I make in the >> future. >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
