Hey Campbell, Looks like compile broken from a bad declaration in trunk for BGE video textures:
/home/dan/blender-build/trunk/source/gameengine/VideoTexture/VideoFFmpeg.cpp: In member function ‘virtual void VideoFFmpeg::openCam(char*, short int)’: /home/dan/blender-build/trunk/source/gameengine/VideoTexture/VideoFFmpeg.cpp:641:15: error: ‘p’ was not declared in this scope make[3]: *** [source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/VideoFFmpeg.cpp.o] Error 1 make[2]: *** [source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/all] Error 2 make[2]: *** Waiting for unfinished jobs.... [ 65%] Built target ge_player_ghost make[1]: *** [all] Error 2 make: *** [all] Error 2 Looking at the code, it seems in r47042, you added "char *p;" inside the IF statement, then try to use "p" again just outside it. Could fix please? Thanks! _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
