Hello, Is there some way to access the weightpaint mask (enabled with Mesh.use_paint_mask) from python? I found a bunch of operators to modify it, but i didn't find any way to access it from python; like a simple test if a vertex is inside the masked region.
Can someone tell me if it is implement and how it can be accessed if possible? I'm writing on some operators to improve weight painting, but it would be nice to have this information. Greetings from Tobias Oelgarte _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
