Negative space is often the key to good design! On Sat, May 26, 2012 at 9:21 PM, Mikee Rice <[email protected]> wrote: > I can understand that you have no UI team to handle all deficiencies in > blender interface, but.... but.. c'mon!! > > http://i.imgur.com/6mdGj.jpg > > > -- > Regards > Mikee Rice > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers
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