Negative space is often the key to good design!

On Sat, May 26, 2012 at 9:21 PM, Mikee Rice <[email protected]> wrote:
> I can understand that you have no UI team to handle all deficiencies in 
> blender interface, but.... but.. c'mon!!
>
> http://i.imgur.com/6mdGj.jpg
>
>
> --
> Regards
> Mikee Rice
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> Bf-committers mailing list
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