@Patrick Shirkey, please don't request specific features on this thread - this has the effect of turning all planning threads into wish-lists which active devs tend to skip reading & not take so seriously.
This is a developer list - if you want some specific engine or one feature back from 2.4x you can code it right? What you _could_ suggest is an api for game engines to be more easily integrated - so adding engine support worked better (something Apricot project was supposed to resolve but didn't really). On Mon, Jun 18, 2012 at 7:09 AM, Patrick Shirkey <[email protected]> wrote: > On Mon, June 18, 2012 3:16 am, Nahuel Belich wrote: >> Big plus for those two 1++ >> some deep interaction of the dynamic sistems and particles will be >> aprecieted by a great plart of the comunity. Did someone check >> on http://physbam.stanford.edu/ i didn`t find any info about license so >> im not sure if this package would be usefull at all >> An other imoprtant thing its an asset manager, how to keep track on every >> asset material, texture, link, etc purge unused data blocks it would be >> usefull to. >> >> > > > I would like to see more work done to integrate blender with cube engine. > Specifically exporting fully rigged models with the basic set of movements > defined. Perhaps that is a usability issue but it is currently a very > difficult procedure and I have been using blender for a few years. > > I recently attempted that with the Big Buck Bunny models and it was a very > painful process. > > > -- > Patrick Shirkey > Boost Hardware Ltd > > > >> >> >> ________________________________ >> De: Gianmichele Mariani <[email protected]> >> Para: bf-blender developers <[email protected]> >> Enviado: domingo, 17 de junio de 2012 21:10 >> Asunto: Re: [Bf-committers] The Future of Blender Projects WAS meeting >> notes >> >> Main focus for 2.7/.8 series? A full dependency graph for sure. Possibly >> bring more nodes into the core of blender (particles, rigging, fx) >> >> >> >> >> On Mon, Jun 18, 2012 at 12:48 AM, Mike Belanger >> <[email protected] >>> wrote: >> >>> I'm really happy about the last few years of Blender development. But I >>> sort of miss the built-like-a-tank stability of 2.4x series. It'd be >>> nice >>> to focus on stability, bug-fixes for a while. >>> >>> I know that isn't as cool as an open-project though :P >>> >>> Mike >>> On 2012-06-17, at 7:33 PM, Knapp wrote: >>> >>> >> - Ton also invites people to think of post 2.6 projects. A special >>> focus for 2.7x and 2.8x? Suggestion: in all of 2013, BF focus on Blender >>> itself (no open movies!). >>> >> >>> > >>> > Could you enplane this a bit more? >>> > >>> > IMO VERY HO >>> > I would like to see a project that pushes fog, clouds, sea, smoke and >>> > water effects and unifies them. Perhaps a classic Greek / Roman >>> > sailing adventure? >>> > Integration of Particles and Array mods could use some work. >>> > -- >>> > Douglas E Knapp >>> > >>> > Creative Commons Film Group, Helping people make open source movies >>> > with open source software! >>> > http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php >>> > >>> > Massage in Gelsenkirchen-Buer: >>> > http://douglas.bespin.org/tcm/ztab1.htm >>> > Please link to me and trade links with me! >>> > >>> > Open Source Sci-Fi mmoRPG Game project. >>> > http://sf-journey-creations.wikispot.org/Front_Page >>> > http://code.google.com/p/perspectiveproject/ >>> > _______________________________________________ >>> > Bf-committers mailing list >>> > [email protected] >>> > http://lists.blender.org/mailman/listinfo/bf-committers >>> >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > > -- > Patrick Shirkey > Boost Hardware Ltd > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
