In some recent discussions about the new possibilities with BMesh and the changes in work flow we came to the conclusion that it might be useful to add an option to the "Make Edge/Face" operator to limit the number of vertices for faces. Especially when doing re-topology on a mesh (building a new surface over an existing surface) it happens quite often that the user accidentally creates a face with five vertices. Four vertices from the front and one accidentally selected vertex from the backside. Since BMesh creates the face like any other face, without any warning, it happens quite frequently. Deleting and correcting such faces later on is quite a time killer (they are hard to select).
I would propose to add the option "max vertices" or "limit to quads" to the operator. If the user has this option enabled Blender would only create faces with equal or less vertices and giving an error message (notification) if more vertices are selected. Could be quite helpful for various tasks, when having polygons with more then four vertices is not desired by the user. Greetings from Tobias Oelgarte _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
