Hi,

Made tests and review here. Works cool. From code POV could only see some
possible cosmetic changes.

Mike, could you see anything bad with the patch? If not -- LGTM.

On Wed, Aug 15, 2012 at 9:23 AM, Sergey Sharybin <[email protected]>wrote:

> Hi,
>
> Would check the patch today.
>
>
> On Tue, Aug 14, 2012 at 8:25 PM, Mike Erwin <[email protected]>wrote:
>
>> Awesome! I'll take a look at this after work. The lack of
>> auto-rotation-pivot (based on what's on screen) made me hesitate to
>> add free-form pan & rotate before.
>>
>> Mike Erwin
>> musician, naturalist, pixel pusher, hacker extraordinaire
>>
>>
>> On Tue, Aug 14, 2012 at 11:53 AM, Fredrik hansson
>> <[email protected]> wrote:
>> > copy pasted from the patch notes:
>> > i wasn't really happy with how the ndof integration was done so i made
>> some changes.
>> >
>> > the new behavior of it is that you can rotate and pan the view at the
>> same time.
>> > i
>> >  also added a new option to the ndof menu letting you pick
>> > turntable/trackball independently of the mouse viewport navigation
>> > style.
>> > and another option to change the rotation sensitivity separate
>> >  from the panning since the scale of the scene might need you to change
>> > the translation speed much higher but the rotation should always work
>> > the same.
>> > holding shift + moving the ndof does just as before locking it to
>> panning
>> > holding ctrl + moving will lock it to only rotation
>> > and holding no keys while moving will do both at the same time.
>> >
>> >
>> >
>> http://projects.blender.org/tracker/index.php?func=detail&aid=32326&group_id=9&atid=127
>> > _______________________________________________
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>
>
>
> --
> With best regards, Sergey Sharybin
>
>


-- 
With best regards, Sergey Sharybin
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