There is no solution yet, afaik. Disabling double sided in the Object Data panel helps, though it isn't a perfect fix. I'm running a 560ti too btw.
-Andy On 10/09/2012 22:51, Tobias Oelgarte wrote: > Hello, > > I must wonder if there is already a working solution to bypass the Fermi > performance issues. I just installed a GTX 560 TI and i enjoy the > rendering speed in Cycles. But I'm extremely unhappy with the viewport > performance. It is even slower then on my old Geforce 7600 M (right a > mobile card with 128 MB RAM). 1M polygons is not a big deal for my old > card, but the new card is already below a framerate that could be usable > for modelling. I played around with various settings, but so far it slow > as hell. > > Any ideas on how to improve performance or is someone already working on > a patch? > > A little sad looking > Tobias Oelgarte > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
