It works fine for me, comparing Blender with Preview on OS X: http://www.pasteall.org/pic/show.php?id=38133
The colors are identical, verified in Gimp. Could you be more specific about the operating system and viewing application you used? Brecht. On Tue, Sep 25, 2012 at 5:56 AM, Troy Sobotka <[email protected]> wrote: > It appears that something internally is a little wonk in the color > management system. > > When loading the OpenColorIO test images such as Marci.png, the > transforms do not yield a 1:1 sRGB transform. > > I've tested using ExponentTransforms as well, and no matter what > config (including the Nuke default), the higher end of the values > appears off by quite a factor. > > Nuke passes the test fine, so it extends beyond the default Blender > set of OCIO config files. Further, the sRGB transform uses the Sony 1D > LUT in conjunction with an ACES matrix, which seems entirely odd. In > theory, if the default internal Blender space is intended to be sRGB / > 709 primaries, only an ExponentTransform or a 1D bounded 0..1 LUT > should suffice to linearize the sRGB asset. This is tangential to the > issue however. > > The reference images can be found at the OpenColorIO site at > http://code.google.com/p/opencolorio/downloads/detail?name=ocio-images.1.0v4.tgz > > The simplest test is to load the Marci PNG file from the Nuke set, and > compare against any image viewer. > > With respect, > TJS > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
