On Tue, Sep 25, 2012 at 5:56 AM, Troy Sobotka <[email protected]> wrote: > Nuke passes the test fine, so it extends beyond the default Blender > set of OCIO config files. Further, the sRGB transform uses the Sony 1D > LUT in conjunction with an ACES matrix, which seems entirely odd. In > theory, if the default internal Blender space is intended to be sRGB / > 709 primaries, only an ExponentTransform or a 1D bounded 0..1 LUT > should suffice to linearize the sRGB asset. This is tangential to the > issue however.
Regarding the ACES stuff, that was indeed a bit clumsy in the configuration file, it used ACES as the reference color space, but this would have no influence because the matrices cancelled out going from sRGB => Linear ACES => Linear Rec. 709. I've changed the configuration file now to be a bit more clear and avoid this intermediate step, but it should have no influence on the end result. Brecht. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
