On 17 October 2012 08:09, Jason Wilkins <[email protected]> wrote: > Rather than keep this on the back burner I figured I'd put this out > there for people to give some feedback. I was thinking of replacing > all direct use of the standard file handles (stdin, stderr) in Blender > with a single set of logging functions. This function could intercept > all messages and conditionally send them anywhere you wanted. In > particular I was thinking you could use one of the popular open source > logging libraries as a backend (log4cxx for example). So nobody would > need to implement a backend to send results over the network, that has > already been done.
+1. I don't know what this would be like to implement in Blender, but all the projects that I've converted to use logging have since been much nicer to develop. Alex _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
