You might run into some issues with the embedded Python. I've noticed that embedded Python doesn't always play nice with a redirected stdout.
--Mitchell Stokes On Wed, Oct 17, 2012 at 7:39 AM, Jason Wilkins <[email protected]> wrote: > I wasn't going to choose one particular logging library. I was going > to create a very simple wrapper that you could plug any back-end into > easily. Using glog is just one of those, and one reason for prompting > this discussion is so I can see if anybody has any opinion on which > one to target as the default. > > It isn't a huge project, replace half a dozen standard library > functions and add a couple of parameters for message type and source. > > It is just a tedious little project that is not very sexy :) > > On Wed, Oct 17, 2012 at 2:06 AM, Sergey Sharybin <[email protected]> wrote: >> I'm currently not so much convinced it'll indeed worth spending time on >> this now. If you really want to look into this would suggest looking into >> writting C wrapper for glog (C++ stuff could use glog directly). This >> library is already heavily used in some areas, supports lots of features >> and having another logger seems quite stupid for me. >> >> On Wed, Oct 17, 2012 at 6:52 AM, Alex Fraser <[email protected]> wrote: >> >>> On 17 October 2012 08:09, Jason Wilkins <[email protected]> wrote: >>> > Rather than keep this on the back burner I figured I'd put this out >>> > there for people to give some feedback. I was thinking of replacing >>> > all direct use of the standard file handles (stdin, stderr) in Blender >>> > with a single set of logging functions. This function could intercept >>> > all messages and conditionally send them anywhere you wanted. In >>> > particular I was thinking you could use one of the popular open source >>> > logging libraries as a backend (log4cxx for example). So nobody would >>> > need to implement a backend to send results over the network, that has >>> > already been done. >>> >>> +1. I don't know what this would be like to implement in Blender, but >>> all the projects that I've converted to use logging have since been >>> much nicer to develop. >>> >>> Alex >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> >> >> >> -- >> With best regards, Sergey Sharybin >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
