> Here's the big problem - wireframes are becoming a bit clumsy in "modern" 3D > UIs. It's really something from the 90ies... and with all fancy realtime > rendering people use every day, this wire color feature is not working well > anymore. > > Therefore we should also invent new paradigms for marking state or type info > in such 3D views. For example with compositing effects, brightness, fades, > sobel outlines, overlays, etc. >
On this topic, when is the opengl refactoring going to be merged with trunk? Also, has there been a design about how this compositing would work? _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
