Hello, I wanted to point (possibly interested) developers to the Blender Computer Aided Machining - CAM addon.
It has a homepage here: http://blendercam.blogspot.cz/p/blender-cam-description.html It's currently purely Python on the side of Blender, and is using numpy and Polygon python libraries. It took me several months of work to get to a phase where I use the addon in my personal artistic work for real machining. Of course, the addon is GPL. The reason for starting such initiative was that I didn't find any actually well working opensource 3d CAM software I am currently distributing the addon with Blender 2.64 builds - for the simple reason that the used libraries won't run with Python 3.3 yet, only 3.2, and I guess typical user won't be experienced with all the background stuff to be able to compile the libraries self - That's also a reason not to include the addon into blender repositories (yet), not to confuse users. If anybody would be interested in joinging the development, these are the tasks which would lead to increase in precision and performance, especially when done in C and possibly exposed to the Python addon: http://blendercam.blogspot.cz/p/todo.html And I am also looking for testers ;) cheers Vilem Novak _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
